What makes Luc Besson great is being varied and at some point unexpected, and that's what make 'Valerian and the City of a Thousand Planets’ worth watching. Based on "Valerian and Laureline" comic book series created by Pierre Christin and Jean-Claude Mézières, and led by an effective couple of actors with Dane DeHaan and Cara Delevingne - both supported by convincing human and alien cast, Besson’s space opera is an old school adventure visually stunning and powerfully entertaining, Besson’s dream project since his cult classic and precedent conceptually and artistically, 'The Fifth Element’. Trivia:
Jean-Claude Mézières, 'Valerian and Laureline’ comic book series’ artist, worked with Besson for production design for 'The Fifth Element’, which provided inspiration for parts of the 1997 film.
With more than 200 alien species in the film, Besson wrote a 600 hundred page book describing them and provided to the cast prior to filming and prepare themselves on how “interact” with them.
Most expensive French film to date with a nearly EUR200 million budget, exceeding previous holder 'Asterix at the Olympic Games’ which costed EUR102 million. Besson’s 'The Fifth Element’ was 20 years earlier the most expensive French film ever at the time with a budget of EUR90 million.
Animated Anatomy on steroids: Part 1
Spectacular simulation work from Julian Butler who works with Weta Digital. The software is called Tissue. Has the ability to create and render realistic anatomical layers to create unbelievable realism. It won an Oscar Sci-Tech award in 2013 and is still the industry standard. (Lord of the Rings, Guardians of the Galaxy, Avatar, Dead pool, etc)
Check it out: https://youtu.be/r45e5Xky35k
Good news is you can create effects like these using Autodesks Maya and cloth simulations. I'll post up part 2 tomorrow for more info. But definitely ask away if you have questions.
A few links:
https://www.wetafx.co.nz/research-and-tech/technology/tissue/ #GuardiansoftheGalaxy#wetadigital#peterjackson#Avatar#JulianButler#vfx #visualfx#Deadpool#design#programming#art #motioncapture#animation
Want to learn from the best and be connected with world-leading experts in the creative sector? Meet Mark Stanger, award winning 3D Animator at Weta Digital. This Trimester Mark is delivering the Character Animation course as part of our Master of Design Technology programme 🏼
Follow us on Facebook and Medium to read more about Mark and Character Animation (MDDN432). Master of Design Technology is a Wellington ICT Graduate School programme delivered by Victoria University's School of Design at Miramar Creative Centre.
One of the rare moments that I remember to bring my camera to work. This picture is taken approximately 200m from my office. I often feel very blessed to be able to live and work in such an outstandingly beautiful country like New Zealand.
This incredible new campus, home to our Master of Design Technology students, is officially open! #miramarcreativecentre